Marker-less motion capture for animation and virtual production.
Putting together state-of-the-art body tracking from a single camera using deep learning,
leveraging 3D motion capture and lot's of 3d models.
Capturing Animal Motion from Video
There is really no available dataset of animal images labelled with 3D position information.
This is learned from synthetic data, using computer generated imagery.
, Ph.D. Student on Motion Models for 3D Computer Animation
Jakob Buhmann, Post-Doc on Motion Capture
Prof. Bob Sumner, Supervisor
Christoph Maurhofer, Master's on Poser and Costumes in AR.
Gökcen Cimen, Ph.D. on Character Motion Models for Interaction in AR and VR.
Victor Cornillere, Autonomous 3D Avatar Chat Bots.
Dominic Lutz, 3D animator on chat bot avatars.
Stelian Coros, Prof. on Synthetising Quadruped Motion.
Ye Yuan, Synthetising Quadruped Motion.
Simone Guggiari, Bachelor's on Interacting with a self-Balancing Character in AR and VR.
Dominik Borer, Master's on Trajectory Optimization for Simulated Character Control
Loïc Ciccone, Ph.D. on Character Animation Authoring.
Renzo Roth, Master's on Animated Music Band.
Marcel Lüdi, Master's on Deep Learning for Character Animation.
Remi Ronfard, Ph.D. co-advisor at INRIA.
Marie-Paule Cani, Ph.D. co-advisor at INRIA.
Richard Egli, Master's advisor at Sherbrooke U.